Friday, May 23, 2014

On 4:00 PM by Rajitha Geeshan Witharanage iii   No comments




In computer graphics, a raster graphics image, or bitmap, is a dot matrix data structure representing a generally rectangular grid of pixels, or points of color, viewable via a monitor, paper, or other display medium. Raster images are stored in image files with varying formats. 

 
A bitmap corresponds bit-for-bit with an image displayed on a screen, generally in the same format used for storage in the display's video memory, or maybe as a device-independent bitmap
 
A bitmap is technically characterized by the width and height of the image in pixels and by the number of bits per pixel (a color depth, which determines the number of colors it can represent).
 
The printing and prepress industries know raster graphics as contones (from "continuous tones"). The opposite to contones is "line work", usually implemented as vector graphics in digital systems.
On 3:03 PM by Rajitha Geeshan Witharanage iii   No comments
 

Vector graphics is the use of geometrical primitives such as points, lines, curves, and shapes or polygons—all of which are based on mathematical expressions—to represent images in computer graphics.

 
Vector graphics are based on vectors (also called paths or strokes), which lead through locations called control points or nodes. Each of these points has a definite position on the x and y axes of the work plane and determines the direction of the path; further, each path may be assigned a stroke color, shape, thickness, and fill.

These properties don't increase the size of vector graphics files in a substantial manner, as all information resides in the document's structure, which describes solely how the vector should be drawn.
 
 
 


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Yala






Friday, May 9, 2014

On 4:31 PM by Rajitha Geeshan Witharanage iii   No comments
www.softarchive.net
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http://www.hirunews.lk